Character Crocks and Advantages

All PCs have either one or two pairs of crocks (DM should randomize 1 or 2). A pair consists of one advantage and one disadvantage. For each pair, roll d100 until both a positive and negative result have been achieved.

Key NPCs often have a pair of Crocks but rarely more than one. Less important NPCs rarely have any crocks.

The DM should take care when assigning crocks to avoid ruining the player's image of the character. For instance, an artist should not be allowed to roll the color-blind crock, and a Wizard would be useless with the "just doesn't get knowledge Arcane" crock.

PercentileResult
1-2Accident prone (always has a small wound)
3-4Allergies (specific to plant or animal)
5-6Always mistaken for famous people
7-8Always mistaken for infamous people
9-10Attracts (something bad)
11-12Attracts (something good)
13-14Avoids being the center of attention
15-16Bad at fixing things
17-18Bad sense of style
19-20Black thumb
21-22Color blind
23-24Emotional outbursts
25-26Emotionally centered
27-28Falls in love too easily
29-30Family debt (no more than 1000GP)
31-32Family heirloom (1 minor magic item)
33-34Fearless (general fear resistance)
35-36Good sense of style
37-38Good with math
39-40Good with reading & writing
41-42Green thumb
43-44Handy
45-46Has enemies in past (not blood enemies)
47-48Hates math
49-50Hates reading & writing
51-52Heals quickly
53-54Heavy sleeper
55-56Hobby (knowledge area)
57-58Holds drink well
59-60Just doesn't get (knowledge area)
61-62Light sleeper
63-64Lucky
65-66Makes bad first impression
67-68Makes good first impression
69-70Mean drunk
71-72Phobia (choose specific)
73-74Resistances (specific to plant or animal)
75-76Senses: Keen (sense)
77-78Senses: Poor (sense)
79-80Sensibly romantic
81-82Sunburns easily
83-84Talented: Good with (something)
85-86Tans easily
87-88Tastes bad
89-90Tastes good
91-92Tends to know useful people
93-94Unlucky
95-96Untalented: Bad with (something)
97-98Unusually color perceptive
99-100Wants to be the center of attention